

P1. = son de la séléction aléatoire d'un personnage p1 P1. = son de validation d'un personnage pour p1 P1. = son du déplacement du curseur de selection du p1 Sorry.Ĭ = Son du déplacement du curseur dans le menuĬ = Son de séléction d'une option dans le menuĬancel.snd = Son d'annulation d'une action dans un menu (touche 'esc') Next post : list of what could be changed so you can tell me what you want with more info.įor better understanding, I'll use french for this post (lazy me). I think it should be better the creator could read in their own langage their name.īut for this, maybe we should have some little adjustement in the credit screen.0 We'll discuss it later.Ībout you second question, the reward I think, we'll see when the screenpack will be finished.Īs I work in Brussels I was thinking about a lunch or a meeting to copy some of your Museum data to increase sweetmugen database. I just have a few plot about the credits.ĭo you have their name in their own character set (arabian, indian sanskrit, japonese, korean or chinese are character sets I usually have problems to print author's name) ? I could also make an intro, ending, credit, if wanted. If not, could you tell what fonts to change or not (I can give you a list too). If so, I could easily replace any/all fonts of the screenpack with this one (easier with Mugen 1.0 that could directly use TTF files).
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LifeBars ?Īs soon as I download the screenpack, I test this.ĭo you want to use only the Matrix font ? & if i'm correct, you didn't answer to the second main question of my previous postĭidn't understand what 'lb' mean. how fascinated i am by the evolutionĢ/ the cross fx is a great idea & you're reading in my mind ( Tomorrow I'll add some effect on the cursor/cross)ģ/ as mentionned hereabove, HLOADER creations are still online (if i'm starting to become mad, please tell it to me, lol)ġ/ i'm repeating but. a nice edit could be - if possible, i don't know:Ī) to add a constant (green?) trans effect to all lbī/ of course, to replace the sfa fonts by the matrix ones.
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about the musics: the full pack isn't for sure necessary, lol - may i suggest:ġ/ that you list the necessary themes for the sp (as you know, for me, the more is the best, lol)Ģ/ that, according to your list, i pick (& for some, that i cut) the "ones" (lol) that could be added to the sp?ġ/ yes, lol, for that point, i'm convinced of the utility of a listĢ/ the best starting point, for me, is the SFZ3 HLOADER SP ( ): this is already in HD (1280) but in 16/9 format (& sfa3 is a "naturaly green" reference). ideally, i'd like to reach this level of quality. but i was wrong ( ): i'm afraid that the more fps we could use, the best it'd be.Ģ/ i didn't know that mugen could "simply" play videos (if yes, it must be a 1.x improvement, lol): i initialy thought that your solution of ripping the videos & using fixed screenshots would be the unique way to proceed.ģ/ no one suggested resource is existing in the correct resolution (1280*960): except the question of their cost, is there a reason to prefer a specific format / is it good for you to start with this "problem"?Ĥ/ HLOADER creations ( ) are good inspiration sources because a large part of them are in HD but in 16/9 format: except what i'll add hereunder, you can already test this H R sp ( : link is valid) which's the one i'm using with 8.xxx chars. precisely:ġ/ i thought - i dont know why - that human eyes can only perceive 10 fps. yes, they are but it's not a problem as long as i know they would be used, lol. Maybe that you're terminating the oldest mugen wip of all times one thing would be really great: credits with a maximum of authors, with matrix. do you want to create intro & ending? lolīut your joke makes me think that. I will make a new version today, wich will fit your max characters (18200 characters max). I'm glad that font please you, I use the link you give me in your first post. I'll see later if animations could be added and how it could be added without using too much memory.įor musics : I prefer you add them by yourself, they should be heavy if packed within the screenpack.īut I would be perfect if you gave me sound: effects or voices you want to hear when an option is selected, unselected, when power bars are full, etc. I think non-moving screens could be a good base.

BUT :įor now I use only fixed screenhots because as Mugen can't play video it load each image and 1 s = 30 shots (with HD) it could use a lot of memory only for a background, even for 15 s. Well you could choose one or two and then download them, share the result with you skydrive so I could download them and include them in the screenpack.
